Apply a shape
1
Mark what to shape
Open a MIDI clip’s piano roll, or mark MIDI clips or audio clips on the timeline. With notes marked in the roll, only those notes change.
2
Open Humanize Dynamics…
Press
⌘K and type humanize, or open the Clips group.3
Walk the shapes
Use
↑ / ↓. Each row previews as you land on it — with the transport running you hear it on the next pass, in place. Press ⇥ to switch between Subtle, Medium and Strong; the row stays put and plays again at the new amount.4
Press Return
The shape is applied as one undo step.
Escape puts everything back exactly as it was.Shapes
Position in the bar — for MIDI and audio:
Phrasing — MIDI only, because it reads pitches and chords:
Applying a second shape after the first combines them — for example Offbeat, then Comping on a keys part.
Audio clips
On audio the shape moves each clip’s gain, from where the clip starts in the bar. Clip gain works before the effects and shows in the waveform, so you can adjust any hit afterwards like any clip gain.- It is made for one hit per clip — drum hits, slices, one-shots.
- A linked clip is unlinked first, so the accent on the “2” does not land on every copy. The sample stays on the track.
- A loop with several hits in one clip has only one gain, so it is skipped; the row says how many loops were left out. To shape a loop, split it at its transients first (Split Clips at Transients).
Near full velocity (127) there is no room to push a note louder. The whole shape then slides down until its loudest accent fits, so the accents keep their size.

