Create a swell
Pick the reverb
Swell several clips or a whole track
Stop a render
Press the cancel button on the progress sheet, orEscape. Nothing is added.
Good to know
- Use it as a lead-in before a snare hit, a vocal phrase, a drop or a transition.
- The original clip is never changed. The swell is rendered offline from the clip as you hear it, reversed, and placed on a new track so its peak lands exactly on the clip’s first hit. A trimmed clip or a single slice swells into its own hit; a warped or pitched clip is rendered as it plays.
- The new track sits directly above the clip’s track, named after the clip with a
⟵in front, and holds the swell, selected. ⌘Zremoves it in one step (Undo Reverse Reverb). After a multi-clip run, one⌘Zremoves all the swells.- The rise length follows the reverb. The built-in reverb gives a two-second rise. Through a plugin the swell is as long as the reverb’s tail, up to ten seconds per effect: a long hall gives a long rise, a short room a short one.
Details
Details
- The swell fades out over 0.2 s after its peak, so its wet rest blends into the clip.
- Reverse Reverb… is in the Audio Tools group. With no audio clip to work on, the palette shows No Audio Clip Selected instead of the list.
- To shape the reverb first, dial it in on a return track, then pick that return track.
- Bypassed effects on a return track are skipped. A return track without an active effect reads No active effects and cannot be picked.
- A missing plugin is marked (not installed). Picking it, or any effect that fails to load, shows an error instead of rendering without it.
- An effect at 0 % wet adds no reverb, so Gridshift names it and renders nothing.
- Rack presets are not offered. Their parallel chains cannot be rendered as a single swell.
- With no clip selected, every audio clip on the selected tracks is used. Muted clips are left out.
⌘Ais Select All Clips in Track. - A multi-clip run shows a progress sheet that counts the clips as they render (“Clip 3 of 16”). Each source track gets one new track above it, named
⟵and the track’s name, with all of that track’s swells on it, and the new swells are selected. - Close clips still each get a full peak. A swell starts where the one before it ends, so every swell peaks on its own hit.
- Some clips get no swell: one with no room before it, such as a clip at the very start of the song, or a silent one. A banner says how many clips were skipped.
- A long run through a plugin chain can take a few seconds. You can stop it at any time.
What the swell runs through
What the swell runs through

