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In Ableton a Drum Rack holds a whole kit on one track; in FL the channel rack does. In Gridshift a track holds one sound: one sample or one instrument, then its effects and its fader. A kit is a few tracks in a group.

Why the trade

  • You can swap the sound while the song plays. ⌥S replaces the one sound on the track and every clip follows, because there is no question which sound is meant. See Sample Library.
  • Every sound has its own fader, effects and sends without opening a rack. The snare gets its reverb, the kick its clipper.
  • Ducking and sidechain are per sound. The bass ducks under the kick track, not under a whole kit. See Ducking.
  • The library knows what each track is. Suggestions, similar sounds and the assistant work on one sound at a time.

Build a drum kit

Put each hit on its own track with Insert on New Track, then select the tracks and press ⌘G to put them in a group, or run Group Tracks from the Command Palette. The group is one fader for the kit and folds away when you do not need it. See Groups.

Or play a whole loop from one track

A drum loop on a sample track is cut into slices at its hits. The letter keys play the slices, so one track is a playable kit made from the loop.

Or use a drum instrument

A drum plugin or a multi-pad instrument on an instrument track is still one instrument. The Drums keys layout plays its pads. See Play with the Keyboard. Next: How Gridshift Thinks for clips, the edit cursor and the loop.
Last modified on October 23, 2026